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VidClx Overview

The growth of interactive video has suffered from a lack of produced content. The solutions currently on the market are either embedded or overlay based. An embedded solution uses an application to insert either the actual object into the video stream or as a link to the object. This solution is time consuming and must be recreated if a video stream is being sent to a player requiring different formatting. The content is also “static” requiring additional investment if the client wants to change it. Mapping for this solution requires physical identification of the target object in conjunction with applying the content into the stream using an application. Many of these solution providers are in the business of selling the application (think software), and have not seen large scale success. Overlay technology is somewhat more elegant, but requires an exact duplicate layer to be produced to meet and overlay with the legacy video stream. The delivery of this stream requires a great amount of bandwidth and is still very expensive to produce. The VidClxsm solution is radically different since it makes no changes to the legacy video stream and only requires the insertion of content on “as needed/upon request” basis. The VidClx system maps the video once and associated content is delivered to all enabled Players, even if the video has been edited or it is only a partial segment of that video.

 

 

 

 

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